diff --git a/README.md b/README.md index e89b340..88c49ba 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,4 @@ +[render image](doc/images/render.png) diff --git a/doc/images/render.png b/doc/images/render.png new file mode 100644 index 0000000..4e40d3f Binary files /dev/null and b/doc/images/render.png differ diff --git a/kicad/README.md b/kicad/README.md index f5f95eb..8291415 100644 --- a/kicad/README.md +++ b/kicad/README.md @@ -1,4 +1,4 @@ -(THE PCB)[!../doc/audioMux-brd.svg] +[THE PCB](!../doc/audioMux-brd.svg) There are a total of six solderjumpers on the board: @@ -12,7 +12,7 @@ Per Default JP4 is closed and JP3 is open, making the default way of supplying v If the Barrel Jack should be used, then **JP4 has to be opened first** by cutting the trace which shorts it by default, otherwise **the USB voltage will be shorted with the barrel jack, causing potential damage to the USB port**. Afterwards, *JP3* can be closed with a small blob of solder. -# activating the equalizer on +# activating the equalizer *JP1* and *JP2* connect the output of the Audio switching part of the Rohm chip. When left in the default setting, they will connect them to the output jack directly, bypassing the Equalisation part of the chip completely. @@ -23,7 +23,7 @@ output to the output audio jack. # Assembling the rest -For assembly of the board, check the (documentation folder)[../doc]. It contains the (interactive bill of materials)[../doc/interactive_placement.html], +For assembly of the board, check the [documentation folder](../doc). It contains the (interactive bill of materials)[../doc/interactive_placement.html], which indicates what components go where. -Also take a look at the (BOM)[../doc/BOM.xlsx] for what components can be sourced where. +Also take a look at the [BOM](../doc/BOM.xlsx) for what components can be sourced where.