bl_info = { "name": "gdsii OBJ format", "author": "Julian Daube", "version": (0, 9, 0), "blender": (2, 78, 0), "location": "File > Import-Export", "description": "Import GdsII files", "warning": "", "category": "Import-Export"} if "bpy" in locals(): import importlib if "import_gds" in locals(): importlib.reload(import_gds) import bpy from bpy.props import ( BoolProperty, FloatProperty, StringProperty, EnumProperty, ) from bpy_extras.io_utils import ( ImportHelper, ExportHelper, orientation_helper_factory, path_reference_mode, axis_conversion, ) IOOBJOrientationHelper = orientation_helper_factory("IOOBJOrientationHelper", axis_forward='-Z', axis_up='Y') class ImportGDS(bpy.types.Operator, ImportHelper, IOOBJOrientationHelper): """Load a GDSII File""" bl_idname = "import_scene.gds" bl_label = "Import GDSII" bl_options = {'PRESET', 'UNDO'} filename_ext = ".obj" filter_glob = StringProperty( default="*.gds", options={'HIDDEN'}, ) # use_edges = BoolProperty( # name="Lines", # description="Import lines and faces with 2 verts as edge", # default=True, # ) # use_smooth_groups = BoolProperty( # name="Smooth Groups", # description="Surround smooth groups by sharp edges", # default=True, # ) # use_split_objects = BoolProperty( # name="Object", # description="Import OBJ Objects into Blender Objects", # default=True, # ) # use_split_groups = BoolProperty( # name="Group", # description="Import OBJ Groups into Blender Objects", # default=True, # ) # use_groups_as_vgroups = BoolProperty( # name="Poly Groups", # description="Import OBJ groups as vertex groups", # default=False, # ) # use_image_search = BoolProperty( # name="Image Search", # description="Search subdirs for any associated images " # "(Warning, may be slow)", # default=True, # ) # split_mode = EnumProperty( # name="Split", # items=(('ON', "Split", "Split geometry, omits unused verts"), # ('OFF', "Keep Vert Order", "Keep vertex order from file"), # ), # ) # global_clamp_size = FloatProperty( # name="Clamp Size", # description="Clamp bounds under this value (zero to disable)", # min=0.0, max=1000.0, # soft_min=0.0, soft_max=1000.0, # default=0.0, # ) top_cell_name = StringProperty( name="Top Cell Name", #descriptionn="When set, only import the structure with that name", default="", ) def execute(self, context): # print("Selected: " + context.active_object.name) from . import import_gds # ignore axis helper arguments keywords = self.as_keywords(ignore=("axis_forward", "axis_up", "filter_glob", "split_mode", )) if bpy.data.is_saved and context.user_preferences.filepaths.use_relative_paths: import os keywords["relpath"] = os.path.dirname(bpy.data.filepath) result= import_gds.load(context, **keywords) # properly report errors to user in ui if len(result) != 0 and "CANCELLED" in result: self.report({"ERROR_INVALID_INPUT"}, "Could not find structure with name {}".format(keywords["top_cell_name"])) return result def draw(self, context): layout = self.layout row = layout.row() row.prop(self, "top_cell_name") # row = layout.row(align=True) # row.prop(self, "use_smooth_groups") # row.prop(self, "use_edges") # box = layout.box() # row = box.row() # row.prop(self, "split_mode", expand=True) # row = box.row() # if self.split_mode == 'ON': # row.label(text="Split by:") # row.prop(self, "use_split_objects") # row.prop(self, "use_split_groups") # else: # row.prop(self, "use_groups_as_vgroups") # row = layout.split(percentage=0.67) # row.prop(self, "global_clamp_size") # layout.prop(self, "axis_forward") # layout.prop(self, "axis_up") # layout.prop(self, "use_image_search") def menu_func_import(self, context): self.layout.operator(ImportGDS.bl_idname, text="GDSII Stream (.gds)") classes = ( ImportGDS, ) def register(): for cls in classes: bpy.utils.register_class(cls) bpy.types.INFO_MT_file_import.append(menu_func_import) def unregister(): bpy.types.INFO_MT_file_import.remove(menu_func_import) for cls in classes: bpy.utils.unregister_class(cls) if __name__ == "__main__": register()